Making Games is Serious Business - Level Up with FileCatalyst
When making the newest and greatest game, communication and collaboration at every step of the process are paramount. This communication and collaboration can take many forms; from file sharing within the office, to across the country, or around the world. As games become more advanced, their sizes have exploded when compared to past games. This growth has made critical communication and collaboration even more challenging.
From the initial concept to final testing and distribution, large format media files in media rich or uncompressed formats take a substantial amount of time to transfer using FTP and other traditional methods. These methods are exceptionally slow over global connections. Fast and reliable delivery speeds at each phase leading up to the official release are essential in meeting project milestones and to ensure the final product is complete in time for launch.
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